Making 3D Environment Assets

Making Maple Branches

Model and texture leaves in ZBrush.Assemble small branches. Bake textures in ZBrush.Using texture sets to make low-poly branches in Maya. Assemble branches on the tree.

Making Terrain Grass

Modelling, texturing and animating game environment grass.Modelling high poly Grass in Maya. Baking textures set in ZBrush.Using texture sets to make low-poly grass in Maya. Prepare low-poly grass for import into Unity. Wight Painting vertex for animation.

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Design